servers are now prioritized by version on the master server.fixed server not allowing custom skins because of skin cheat fix.fixed server still sending data on disconnect.fixed listen server crashing with too many serverpackages.fixed thrown weapons sinking into ground in net play.fixed bug causing player team choice to be overriden (also cause maxteamsize not to work when 2).admins lose cheats and die when they log out as admins.faster server ping response for servers with mutators.team scoreboard holds more players (no more names dropping off the bottom for 32 player games).Added a new default property to, MaxSimBroadbandPing, which defines the max number of servers to simultaneously ping if your netspeed > 6000. faster server browser initial pinging of servers.Version 432 is completely network compatible with all previous public releases of UT (versions 400, 402, 405b, 413, 420, 425, and 428). Unreal Tournament version 432 Release Notes Pre-432 spectators not allowed to join 436 servers (because of incompatibility).May have fixed the random "WinMain/message pump" crash in the editor.Brush clipping was merging faces on the resulting brush in the editor.Rewrote UEditorEngine::polySelectMatchingBrush because SHIFT+B was crashing at random times in the editor.Fixed the editor crash that some people were getting when docking a browser and getting a crash when trying to restart the editor.In the editor, the "TextureLock" option should work 100% now.Fixed incompatibility in ChallengeHUD that caused problem for some mods.Server now report to clients whether or not they are password protected.fixed problems with single player ladder than cropped up in 432.fixed crash for servers with more than 255 characters worth of server packages.hack fix for bad playerstart in CTF-Coret.fixed joystick button handling code (thanks Chris Carollo).Version 436 servers support only 432 and above clients. Version 436 clients are network compatible with all previous public releases of UT (versions 400, 402, 405b, 413, 420, 425, 428, and 432). Unreal Tournament version 436 Release Notes This was the last official patch produced by Epic Games, and is installed byĭefault when you install Unreal Tournament via Steam. Unreal Archive US Unreal Archive EU Azure US Azure Singapore Unreal Archive US Unreal Tournament Patch 436
0 Comments
Leave a Reply. |